![]() ![]() Tribes had introduced insane and unique gameplay which was not for the casual players to pick up and play. Indoors, CQC is another skill needed because jet-pack plus CQC equal something disastrous or some amazing hotdog flying when you are going for the cap. Aerial combat, ground to air and air to ground tactics are the basics which Tribe players had to learn to survive. Combat consist either as a regular FPS, which will get you killed so quickly or more advance dogfight tactics. Skiing is offer used to get you into battle the fastest or a quick getaway for flag carriers. ![]() Skiing down a hill at free-fall speed then hitting that jump plus jetpack, players experience high speeds crossing the map as the fastest means of transportation. Skiing is a term where players exploit the physics and a terrain to pick up mass amount of speed as gravity becomes you friend. Way points can also be assigned from the SITREP as well. Each base has a control room where a Team Captains can watch the game in a SITREP/RTS style HUD, information is fed to you on what probes you have out detect or possibly blocked by enemy jamming devices deployed by troops. Each player have different armor classes and jet-packs to aid your movement around the map. Control points can be captured/hacked while the game offers faster means of transport, vehicles. Some servers supported 128 player games for some serious video card killing and shit all over the place games. The game is a 16 vs 16 players Capture the Flag on huge terrain maps, each team has a base and neutral control points. Tribes was an online/lan multiplayer team based game. #Tribes 2 vs aerial assault PcOver ten years ago, Tribes was the game many PC gamers were playing other than Quake 2 and Descent games. ![]()
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